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TiledGGD, color?
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(08-20-2011, 01:33 AM)Kat Wrote: Depending on the program I know that you actually have to recolor the sprites yourself to get the right color.

I'm not the biggest ripper so it might not be a bad idea to get a second opinion on this.

I think it's better to rip from memory dump rather than recolor the sprites

(08-20-2011, 02:15 AM)Random Talking Bush Wrote: If you want to nab the sprites from the Touhou games, try using Brightmoon to extract them, and CV2Conv to convert the files to PNG.

As for the sprites themselves, check here, here or here to see what we already have from the fighting games.

I've never heard brightmoon before
hmm...I'm curious which one easier to rip using TiledGGD or making software to extract the resources. I'll try to see the source code.

Yup, I know the sprites has been submitted by DarkOverord.

I'm just curious,,,, you know beginner curiosityTongue

(08-20-2011, 06:10 AM)Deathbringer Wrote: Have you tried changing the Alpha Location to End?

Scratch that, it didn't help. Brightmoon is probably your best bet.

Yes, I'll try brightmoon

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btw thanks for the answersBig Grin
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Messages In This Thread
TiledGGD, color? - by altheonix - 08-20-2011, 01:03 AM
RE: TiledGGD, color? - by Maxpphire - 08-20-2011, 01:33 AM
RE: TiledGGD, color? - by Random Talking Bush - 08-20-2011, 02:15 AM
RE: TiledGGD, color? - by Deathbringer - 08-20-2011, 06:10 AM
RE: TiledGGD, color? - by altheonix - 08-22-2011, 01:24 AM
RE: TiledGGD, color? - by Maxpphire - 08-22-2011, 01:28 AM
RE: TiledGGD, color? - by altheonix - 08-22-2011, 01:34 AM
RE: TiledGGD, color? - by Maxpphire - 08-22-2011, 01:43 AM

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