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Should fighting games include a beat em up portion?
#47
(07-04-2011, 12:42 AM)TomGuycott Wrote: My favorite example of glitches adding depth is in MvC3, where you crash the game by slowly deploying Dr Doom's hidden missiles. That way I don't have to actually get up to smash the system, I just have to blind my opponent so he actually lets me do that.

fortunately this will never happen to you unless you let it, so

also those are obviously not the kind of glitches that "add depth", more things like in street fighter 2, when cancelling a normal move into a special move was first discovered (it was a glitch) which is the basis for an asston of stuff in basically every 2D fighter ever


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RE: Should fighting games include a beat em up portion? - by DadNier - 07-04-2011, 08:55 AM

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