07-02-2011, 03:49 AM
(This post was last modified: 07-02-2011, 10:11 AM by Thanatos-Zero.)
You are right, but these doors use strictly 3 colour palettes due the limitatons of the good and old NES.
In a 8x8 pixelfield you can't have more then three colours + the background colour.
If you were going to colour a metallic door in 8bit, how would you have done it?
As for the door with incoming light, I couldn't imagine a better solution as I was going to go above the limit.
Edit: I have seen your very detailed guide for graphics now. I will redo all of my tiles I made for the games I have been working on so far.
In a 8x8 pixelfield you can't have more then three colours + the background colour.
If you were going to colour a metallic door in 8bit, how would you have done it?
As for the door with incoming light, I couldn't imagine a better solution as I was going to go above the limit.
Edit: I have seen your very detailed guide for graphics now. I will redo all of my tiles I made for the games I have been working on so far.