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Should fighting games include a beat em up portion?
#23
(06-24-2011, 09:54 AM)DrSlouch Wrote:
(06-23-2011, 10:35 PM)Omegajak Wrote: Fighting game roots are in Beat em ups. Creating a Hybrid shouldn't be difficult. Half down the options in a fighter and you have yourself the core of your beat em up.

and i don't get why people want this, do you also think it's weird that a computer doesn't also come with a xbox??? why should a fighter come with a beat em up

Finding competitive hardcore fighting gamers within your area isn't easy especially when those people have jobs or live far away or don't have the money to invest in a ps3. And not every gamer is a fighter. Most of the gaming nerds in my area are RPG addicts. Beat em ups can be fun even to someone who doesn't like fighters.

And there's also the fact that Capcom been to greedy lately. I waited a year to wait for SSF4 as I knew they would make a turbo edition of the game only to my surprised just a few months SSF4 arcade edition was released. I'm not planning on upgrading my SSF4 just to get 2 new predictable shotokan characters to appear who aren't even I consider separate character but EX versions of them. Yun and Yang are OK but I don't think its enough. If I end up buying/upgrading the game I'm just getting the same game with just 2 new characters. The SF4 endings doesn't exactly give a coherent story especially when the last boss Seth shouldn't even be the last boss for some of the other characters like El Fuerte or Makoto. Capcom really doesn't invest much on SF's history. Not everyone cares about a good story but some do like me. Rose is supposed to be dead and Sakura should be older. They should have ended up as secret characters. I think by adding a beat em up part to the game it will make a better storyline and would have something more to offer.
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RE: Should fighting games include a beat em up portion? - by rgveda99 - 06-24-2011, 10:08 PM

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