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[Fangame-Development]Paper Mario: TIF
#6
Gameplay changes will exist only when they are appropriate for the setting, but the majority of the game will follow a single theme. For example, 1-1 through 1-4 may use the same standard platform engine (each chapter containing a new theme for story, enemies, and terrain), but for certain single levels (like a random number... 3-1 for example) may retain a new style of gameplay that lasts a short or entire duration through the level, but still retaining some of Mario's moves in the main engine.

A automated mine kart ride may allow Mario to switch to 3D (like he can in the standard platform engine) to switch tracks or other functions I'm sure we'll come up with.

As for the screenshots listed above, they remain untouched from their original resolution, but the game camera is set to interpolate colors between pixels, which may look a little bit blurry if viewed up really close.
[Image: butterfree.gif]
Thanked by: Garamonde


Messages In This Thread
[Fangame-Development]Paper Mario: TIF - by shyan - 04-14-2011, 04:34 PM
RE: [Fangame][In Development]Paper Mario: TIF - by shyan - 04-15-2011, 03:10 PM

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