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Blender .dae Problems
#4
Actually, it imports just fine, rigging and all, into 3DS Max albeit with no textures since you didn't provide them. Interestingly, it imports best with Autodesk's plugin which is different from Blender's usual exports.

I'm not sure if you're using an unstable beta version at the moment or something, but if they were trying to update the .dae variant that Blender exports and didn't get around to fixing the importing yet then it would make a lot of sense. Regardless, if you want to avoid this issue altogether I'd suggest just using an .SMD plugin and exporting to that instead since its a far more stable format since it isn't changed a lot.
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Messages In This Thread
Blender .dae Problems - by Tiberious - 01-05-2011, 08:52 AM
RE: Blender .dae Problems - by Zerox - 01-05-2011, 10:30 AM
RE: Blender .dae Problems - by Tiberious - 01-05-2011, 11:23 AM
RE: Blender .dae Problems - by Shadowth117 - 01-05-2011, 02:28 PM
RE: Blender .dae Problems - by Tiberious - 01-05-2011, 06:13 PM
RE: Blender .dae Problems - by Shadowth117 - 01-05-2011, 06:40 PM
RE: Blender .dae Problems - by Tiberious - 01-07-2011, 09:53 AM
RE: Blender .dae Problems - by Shadowth117 - 01-07-2011, 02:44 PM
RE: Blender .dae Problems - by Tiberious - 01-07-2011, 03:09 PM

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