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kid buu model release from Dragon Ball Z Budokai Tenkaichi 3
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(12-07-2010, 07:32 AM)mugeninfo25 Wrote:
(12-06-2010, 02:26 PM)Shadowth117 Wrote: You probably could have put this and Broly in the same thread, but whatever.

One thing I noticed immediately on both models though is that they're distorted on their Z axis since they're too tall. If you could fix that up using the in game models for reference that would be great and I'd be happy to put them up on the site.
does 3ds max have the some type of tool to let you know the precise
width and height of your model

Yeah there is actually. Right click the scale tool on the main tool bar and it'll give you a "Scale Transform Type-In" window that let's you scale a model precisely by percentage overall or on any axis.

@Zerox, Scale down just their height when you're looking at one of them and you'll notice they look more natural. Compare them to a screenshot of the game if you think I've misjudged.
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RE: kid buu model release from Dragon Ball Z Budokai Tenkaichi 3 - by Shadowth117 - 12-07-2010, 02:27 PM

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