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Another Random Model
#10
this is pretty solid low-poly work, although i suggest you keep it constrained to quads for the time being. you could manually convert them to tris when you've finalized the shape. (tris don't subdivide well. and subdivision could act as a good "guide" for textures when you bake them)

if you really want to use pixel art for textures, then keep your polys fairly square/rectangular/straight. highly deformed polys like those on the shoulder will distort the textures too much

are his arms separate objects, or are they attached to the body?

dude try body paint 3d. Smile

also is that kenneth fejer's work?
[Image: ZRdfkWQ.jpg]
Thanked by: Kitsu


Messages In This Thread
Another Random Model - by Kitsu - 11-10-2010, 01:57 AM
RE: Another Random Model - by Lexou Duck - 11-10-2010, 02:45 AM
RE: Another Random Model - by E-Man - 11-10-2010, 08:12 AM
RE: Another Random Model - by gabrielwoj - 11-10-2010, 11:58 AM
RE: Another Random Model - by Kitsu - 11-10-2010, 01:56 PM
RE: Another Random Model - by E-Man - 11-10-2010, 02:42 PM
RE: Another Random Model - by Lexou Duck - 11-10-2010, 02:38 PM
RE: Another Random Model - by Shadowth117 - 11-10-2010, 02:42 PM
RE: Another Random Model - by Kitsu - 11-10-2010, 03:06 PM
RE: Another Random Model - by LeleleleMAXIMUM - 11-11-2010, 11:33 AM
RE: Another Random Model - by Kitsu - 11-11-2010, 12:07 PM
RE: Another Random Model - by LeleleleMAXIMUM - 11-11-2010, 05:19 PM

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