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Prepares for critique
#4
You convey volume poorly in the first one. It looks like you're shading on a 2D plane, and not in 3D.
The slimes in the iso city aren't in an iso perspective/grid, so they look out of place, and they don't have shadows. Don't try cracks just yet, they are terribly complicated!
The house looks very flat and the shadow makes no sense. The chimney looks out of place.
As for the second piece... you tried hue shifting?
[Image: x1aIZ2e.gif]
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
[Image: shrine.gif]






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Messages In This Thread
Prepares for critique - by Spherical Ice - 11-07-2010, 04:09 PM
RE: Prepares for critique - by Kitsu - 11-07-2010, 04:25 PM
RE: Prepares for critique - by Spherical Ice - 11-07-2010, 04:59 PM
RE: Prepares for critique - by Chris2Balls [:B] - 11-07-2010, 05:02 PM
RE: Prepares for critique - by Iceman404 - 11-07-2010, 10:09 PM
RE: Prepares for critique - by optimusprime - 11-08-2010, 12:30 AM
RE: Prepares for critique - by Spherical Ice - 11-08-2010, 02:26 AM
RE: Prepares for critique - by Gors - 11-08-2010, 09:23 AM
RE: Prepares for critique - by Spherical Ice - 11-08-2010, 10:49 AM
RE: Prepares for critique - by Cobalt Blue - 11-08-2010, 11:10 AM

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