Users browsing this thread: 2 Guest(s)
Question on sprite ripping
#1
This question mostly pertains to the animated Pokemon sprites from Black/White

I don't know if sprite ripping is the right term, but basically trying to "rip" the sprites out of the green boxes with shadows underneath the Pokemon that some people have floating around. Basically trying to get the Pokemon on it's own?

anyway I've been importing them to photoshop and doing it frame by frame so far, and for some of them it's quite annoying since there's like 200 frames, so I'm just wondering, is there a quicker way to do it? Like select color range on every frame simultaneously?

Another unrelated question I have is how do you import a .gif into an existing animation you're working on? say you're viewing a sprite and each layer is a frame, how would I import another sprite and have it's animation layers match up to the first one? (in photoshop)

And question the third, when I try to move the frames around by moving the first frame, the rest of the frames move in a different way so it doesn't match up, do I have to adjust them all manually or am I just doing it wrong?

Again, all these questions are retaining to sprite/.gif/animation editing in Photoshop. Thanks for reading.
Thanked by:


Messages In This Thread
Question on sprite ripping - by spright - 10-03-2010, 06:25 AM
RE: Question on sprite ripping - by triptych - 10-03-2010, 09:32 AM
RE: Question on sprite ripping - by Kosheh - 10-03-2010, 09:37 AM

Forum Jump: