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Why hello there.
#4
If you resize a sprite, only use values like 100%, 200%, 300% etc; your smeargle prevo really messed up because you've gone for 250%.

Seriously, never do that again.

Otherwise your linework really needs to improve, I see a lot of sharp angles in areas that should be rounded; Look at Absol's head in an official sprite and then at your prevo's head,
can you tell how yours looks a lot less like a proper round shape?

Fix that.
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My webcomic, Hero oh Hero. @ www.neorice.com
Thanked by: Iceman404, Gunmanoid


Messages In This Thread
Why hello there. - by Kakeru - 09-05-2010, 09:40 AM
RE: Why hello there. - by Iceman404 - 09-05-2010, 09:43 AM
RE: Why hello there. - by Kakeru - 09-05-2010, 09:46 AM
RE: Why hello there. - by Neoriceisgood - 09-05-2010, 09:48 AM
RE: Why hello there. - by Kakeru - 09-05-2010, 09:52 AM
RE: Why hello there. - by Previous - 09-05-2010, 10:07 AM
RE: Why hello there. - by Kakeru - 09-05-2010, 10:09 AM
RE: Why hello there. - by nairenu - 09-05-2010, 10:12 AM
RE: Why hello there. - by Kakeru - 09-05-2010, 10:17 AM
RE: Why hello there. - by GrooveMan.exe - 09-05-2010, 10:47 AM
RE: Why hello there. - by Gunmanoid - 09-05-2010, 10:49 AM
RE: Why hello there. - by triptych - 09-05-2010, 11:40 AM

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