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help with mono shift ripping - summon night 2 (gba)
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Alternatively, you can try these files, in combination with TiledGGD.
01.CG4 should contain the tiles for the Mono Shift. Using the poses you already ripped, you can position his parts to reconstruct the poses without the sword.

You'll have to rename two files for the plugin to work though; I made a typo at the time (I think); both Graphics_CG84.lua and Palette_CG84.lua in the Plugins/ directory need to been renamed to read *_CG48.lua.
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RE: help with mono shift ripping - summon night 2 (gba) - by Barubary - 08-25-2010, 03:36 PM

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