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Fixing textures on ripped N64 models
#3
I am using 1964 emulator with the plugin to export VRML data. I opened the model in autodesk 3DS max and deleted all the geometry I didnt need. I exported the file as a .3DS file and opened in milkshape 3d since the tutorial told me to use that to fix the textures. At this point I have no idea how to fix them. The picture shows how it looks once I open in milkshape 3d.
http://i34.tinypic.com/5o5np3.png

Edit by Woppet:
Changed attachment to link.
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RE: Fixing textures on ripped N64 models - by Damondred - 08-18-2010, 04:11 PM

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