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Gumbys Hideout
#16
Thanks! I'll get right cracking on the bridge!

About the person though, how should I make him more dynamic yet keeping him to look like a normal person?
He's supposed to be a normal person going around on a long map with buildings and people and such doing quests for them and stuff.
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Messages In This Thread
Gumbys Hideout - by Havegum - 05-06-2010, 02:22 PM
RE: Gumbys Hideout - by triptych - 05-06-2010, 02:30 PM
RE: Gumbys Hideout - by Maneko - 05-06-2010, 02:45 PM
RE: Gumbys Hideout - by Havegum - 05-06-2010, 04:11 PM
RE: Gumbys Hideout - by triptych - 05-06-2010, 04:45 PM
RE: Gumbys Hideout - by Vipershark - 05-06-2010, 08:06 PM
RE: Gumbys Hideout - by Cobalt Blue - 05-06-2010, 08:54 PM
RE: Gumbys Hideout - by triptych - 05-06-2010, 08:56 PM
RE: Gumbys Hideout - by Cobalt Blue - 05-06-2010, 09:05 PM
RE: Gumbys Hideout - by triptych - 05-06-2010, 09:07 PM
RE: Gumbys Hideout - by Cobalt Blue - 05-06-2010, 09:15 PM
RE: Gumbys Hideout - by Shawn - 07-07-2010, 01:09 PM
RE: Gumbys Hideout - by Havegum - 07-07-2010, 01:03 PM
RE: Gumbys Hideout - by Havegum - 07-07-2010, 02:59 PM
RE: Gumbys Hideout - by Rosencrantz - 07-07-2010, 04:33 PM
RE: Gumbys Hideout - by Havegum - 07-07-2010, 04:39 PM
RE: Gumbys Hideout - by Gors - 07-07-2010, 08:13 PM
RE: Gumbys Hideout - by Sengir - 07-08-2010, 12:07 AM
RE: Gumbys Hideout - by Cobalt Blue - 07-08-2010, 02:35 PM

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