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DOUGHNUT
#4
You seriously think that the 'shading' on the 'ban hammer' is its best part? Well, I've gotta say that the shading is by no means good. The flat ends are pillow shaded and the longer part with the löetters wears a gradient wich doesn't give it any volume at all. Plus you have to change the shading when rotating the hammer (when pounding) because the position of the light source should not rotate with it.
You should take a look at this to get a basic idea on how to shade stuff so it doesn't look flat.

Also what's uo with the 2x character and the 1x instruments? Looks awful; they should all have the same pixel ratio.
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Messages In This Thread
DOUGHNUT - by Zone - 07-07-2010, 11:12 AM
RE: DOUGHNUT - by Helmo - 07-07-2010, 11:25 AM
RE: DOUGHNUT - by Zone - 07-07-2010, 11:39 AM
RE: DOUGHNUT - by Previous - 07-07-2010, 11:59 AM
RE: DOUGHNUT - by Cobalt Blue - 07-07-2010, 01:09 PM
RE: DOUGHNUT - by DioShiba - 07-07-2010, 01:13 PM
RE: DOUGHNUT - by Maneko - 07-07-2010, 01:56 PM
RE: DOUGHNUT - by Zone - 07-07-2010, 03:15 PM
RE: DOUGHNUT - by Rosencrantz - 07-07-2010, 04:22 PM
RE: DOUGHNUT - by DioShiba - 07-07-2010, 09:21 PM
RE: DOUGHNUT - by Rosencrantz - 07-07-2010, 09:23 PM
RE: DOUGHNUT - by Rosencrantz - 07-07-2010, 03:23 PM
RE: DOUGHNUT - by Maneko - 07-07-2010, 03:47 PM
RE: DOUGHNUT - by Zone - 07-07-2010, 03:54 PM
RE: DOUGHNUT - by Havegum - 07-07-2010, 03:59 PM
RE: DOUGHNUT - by Maneko - 07-07-2010, 04:03 PM
RE: DOUGHNUT - by Maneko - 07-07-2010, 05:02 PM
RE: DOUGHNUT - by Vipershark - 07-07-2010, 11:42 PM
RE: DOUGHNUT - by Marth - 07-08-2010, 09:09 AM

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