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[FANGAME][PLAYABLE] - Mushroom Kingdom Fusion
#30
The mechanics and everything are really sound but

The sprite style clashing is really annoying and honestly sort of ugly.

It wouldn't be so bad if the content within a level (or better yet within a world) was on a unified style, but some of the levels really do feel like you just offloaded a load of random graphics in at once and called it a day. The pseudo 3D of DKC sprites don't work with flat Mario BGs, and Metal Slug cars stick out next to Mario blocks and photorealistic backgrounds.
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Messages In This Thread
RE: Mushroom Kingdom Fusion (updates) - by Del - 02-14-2010, 05:48 PM
RE: MKFusion Updates: MKF v0.4 Released! - by Del - 06-16-2010, 02:42 PM
RE: MKFusion Updates: MKF v0.4 Released! - by 2+D - 06-16-2010, 02:56 PM
RE: MKFusion Updates: MKF v0.4 Released! - by Ton - 06-16-2010, 03:53 PM
RE: MKFusion Updates: MKF v0.4 Released! - by Del - 06-17-2010, 03:37 PM
RE: MKFusion Updates: MKF v0.4 Released! - by 2+D - 06-23-2010, 03:39 PM
RE: MKFusion Updates: MKF v0.4 Released! - by GrooveMan.exe - 06-24-2010, 06:27 AM
RE: MKFusion Updates: MKF v0.4 Released! - by Del - 06-25-2010, 12:04 AM
RE: MKFusion Updates: MKF v0.4 Released! - by Del - 07-10-2010, 10:40 PM
RE: MKFusion Updates: MKF v0.4 Released! - by Ton - 07-11-2010, 01:40 AM
RE: MKFusion Updates: MKF v0.4 Released! - by Del - 07-14-2010, 12:35 PM
RE: MKFusion Updates: MKF v0.4 Released! - by Del - 09-01-2010, 04:56 PM

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