05-03-2010, 01:12 PM
Thx, jdaster! And actually, SM64 was a rather unusual game in the fact that each sky is made up of 32x32 pixel squares instead of long strips. Lucky for me, squares are easier to piece together seamlessly. An easy trick for this game's backgrounds is to zoom in. Each square has the same edge pixels as the squares touching it, so a square that fits will create a line of 2 pixels of the same color.