Users browsing this thread: 1 Guest(s)
Zebesian creatures
#4
I figured it wasn't your idea, but in the end it doesn't really matter whose idea it was. that doesn't change what the idea was, etc.

either way, the sprites you have are fine - but I don't really see them meshing very well with anything even attempting to have anything to do with super metroid.

the style is more like a mix between zelda and chrono trigger.

I do like the snapper, though, even if I don't really think it'll fit much.

The evirs suffer from a lack of contrast, a relatively bland and uninteresting palette and poor definition combined with over-complexity in the enemies design. in other words, the pieces of the evirs shell (of which their are too many) blend in with eachother (thats a problem).
Thanked by:


Messages In This Thread
Zebesian creatures - by ProtoTroid X - 03-26-2010, 10:09 PM
RE: Zebesian creatures - by PrettyNier - 03-26-2010, 10:32 PM
RE: Zebesian creatures - by ProtoTroid X - 03-26-2010, 10:40 PM
RE: Zebesian creatures - by PrettyNier - 03-26-2010, 11:14 PM
RE: Zebesian creatures - by ProtoTroid X - 03-27-2010, 01:50 PM
RE: Zebesian creatures - by Cobalt Blue - 03-27-2010, 06:21 PM
RE: Zebesian creatures - by PrettyNier - 03-27-2010, 06:56 PM
RE: Zebesian creatures - by ProtoTroid X - 03-27-2010, 07:39 PM
RE: Zebesian creatures - by Cobalt Blue - 03-27-2010, 07:51 PM
RE: Zebesian creatures - by PrettyNier - 03-27-2010, 08:32 PM

Forum Jump: