(02-24-2010, 03:20 PM)mgman Wrote: Could someone PLEASE tell me the "easiest" or "quickest", maybe most convenient way to rip DS sprites? More specifically, a 2D game like Contra 4.Tahaxan(to extract the sprites)
Please, coul you tell me some tools and basic methods (even link to tutorials if you know some).
http://tahaxan.arcnor.com/
and TiledGGD(to view the sprites)
http://code.google.com/p/tiledggd/
1.Open Contra 4 in Tahaxan
2.Extract image files(like BILL_LEGS.ANM)
3.Extract Palette files(PALETTE_LARVAE.SCN)
4.Open your image and palette file in TiledGGD
5.Go to Other>Shortcuts... to know how to use keys in TiledGGD
6.Go to Image>Mode and press on Tiled
7.Press B until you come to 4 bits/pixel
8.You can go to Image>Skip size and Palette>Skip size to change the skip size
9.If you did everything right it should look like this:
![[Image: tutcontra.png]](http://i119.photobucket.com/albums/o156/A1exi_911/tutcontra.png)
(02-24-2010, 08:09 PM)Cyhuntastic Wrote: Well, i found out how to rip the textures, but the program saves each tile as one, and i need a program to compile them. help?To my knowledge no program can do that