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Castlevania ReBirth - Christopher Belmont
#9
@Ragey, Yeah I'm just using the texture dump feature with Dolphin SVN build 4987 using the DX9 plugin and rearanging them so they are not too close together or far apart. I'm not familiar with those other utilities. The tilesets are disorganized, but the other sprites were easy to get.

@Tonberry2k, it's possible that fleaman is stretched, but I think those are the jumping sprites. There are also scaling filters applied to the game as well, so the original sprites aren't overly detailed and the texture dumps just capture the the original dimensions I think. I'll put the final appearance of a sprite together for reference in the future. Right now I'm working on assembling the main character into something a little less confusing.Wink
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RE: Castlevania ReBirth - Christopher Belmont - by Dullahan - 02-08-2010, 03:32 AM

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