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What's with the anti-aliasing in Gameboy sprites?
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Fine, fine. Point taken. I still say it looks ugly. Titus, sure. But Belmont's Revenge didn't need it -- the sprites would have been better off not blending into the background. I still say it's ugly in most cases. And a pain in the patoot when trying to recolor. T_T
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RE: What's with the anti-aliasing in Gameboy sprites? - by TheouAegis - 01-04-2010, 03:52 PM

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