anti-aliasing is actually the easiest part IMO. if you drew the sprites with a line that is overlapping(?) into the other line, you add a gray pixel(for the outside)
Basically, you add one pixel of the gray to each edge of the outline for this style, same w/the inside, except you use a darker shade.
Can someone explain this more thoroughly? I didn't know how to word it.
As for the animating, that would help a ton IMO, because i suck at it :/
Basically, you add one pixel of the gray to each edge of the outline for this style, same w/the inside, except you use a darker shade.
Can someone explain this more thoroughly? I didn't know how to word it.
As for the animating, that would help a ton IMO, because i suck at it :/