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MegamanX Project. Megaman 7 Engine
#1
First off, big thanks to Snap's color shaders. You "rock" "man"! lol


Requirements:
Graphics card with Pixel Shader 2.0
Multimedia Fusion 2 HWA Endabled.

The Shaders use 2.0 Pixel Shader. You need a Graphics card with at least a 2.0 pixel shader. You can look up your card to if has one. Otherwise you won't see the effects.

MMF2/MMF12 Dev with Hwa installed.
[============================]
Megaman 7 Engine (Will be opened)
[============================]

This pretty much going to be a near replica engine of MM7, or the best I can get to anyway.

Process
Megaman 7-ish Engine:
  • Basic Movement
  • Palette Swap (No Lag)
  • Screen Scrolling
  • Slide
  • Wall Slide, Wall Jump (f I can find someone do some edits)
  • Enemies, Boss Example
  • E-Tanks, Hearts, etc

Showing off the palette Shader Snap made. He's awesome.
http://www.youtube.com/watch?v=CkFJeYkCvU4
http://www.youtube.com/watch?v=tFt9FXWIZSw
[============================]
Megaman X Engine (Might not be open source)
[============================]
Alpha Test of the MMX Engine.

http://www.mediafire.com/?vznjzzn1z5w
[Image: MMXEngShot1.png]

Controls

Arrow keys = Move
Z = Jump
X = Shoot
A/S = Switch weapons



What's completed/In the works so far?
  • Basic Movement. (Needs to be refined some more)
  • Screen Scrolling ( A few bugs need sot ne fixed)
  • Weapon system (Color Swap and charging)
  • Health system ( need to add pickups)
  • Wall Jump

Needs to be done/haven't started?
  • Fixing bugs
  • Pause Menu
  • Subtanks
  • Enemies and Bosses
  • Armor Capsule (See Note#3)
  • Ride Chaser
  • Add Zero

Note#1: You will not see the color change if you do not have a graphics card with at least 2.0 pixel shader support.

Note#2: There is music. Make a path likes this: Data/Mus/. In the music folder, drop a ogg file called "TestStage1".

Note#3: I might bot do collect all the armor pieces. If I do, I msot like won't show the graphics for it. Don't rule the possibilty though.


Above all, stay on topic.
Thanked by:


Messages In This Thread
MegamanX Project. Megaman 7 Engine - by Azu - 10-26-2009, 10:12 AM
RE: Untitled MegamanX Project - by Vipershark - 10-26-2009, 01:32 PM
RE: MegamanX Project. Megaman 7 Engine - by Azu - 12-02-2009, 09:01 AM
RE: MegamanX Project. Megaman 7 Engine - by Azu - 12-02-2009, 03:29 PM

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