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2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG)
Okay, here's a quick run down:

--------------------Basic Animations---------------------

Idle (usually involves only blinking, you may create a unique idle stance if you prefer, but it isn't necessary)
Talking (just a sprite of the character with his mouth open)
Walking (not any fewer than 5 sprites)
Turning (one sprite of the character facing the screen)
Dialogue Conclusion (optional; this is an animation that plays after the character finished talking. This usually plays on the character's personality of sorts)

----------------------Yoshi Specific-----------------------

Jumping
Landing (from Jumping)
Jumping For Joy
Shooting Out Tongue
Laying Egg
Swallowing
Egg Hatches
Unconscious (a single sprite)
God is good.  Big Grin


An old fart who sits on a chair, giving animation and pixeling advice,... and calls everyone son...
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RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - by SmithyGCN - 07-30-2009, 11:06 PM

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