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PokémonJRPG Large-Scale Fangame for PC
It's probably bad phrasing on my part.

If we're going for a pre-rendered backdrop system, the background will be just one giant drawing. In that situation, you'll need invisible blocks to stop the player fom just walking through everything. Those will be isometric to fit with the grid, and would snap to them accordingly.
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RE: PokémonJRPG Large-Scale Fangame for PC - by GrooveMan.exe - 07-08-2009, 05:15 PM

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