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Errors
New icon for the Little Busters! page. The current icon uses a very minor character who wasn't added into the game until later versions that followed the anime.

[Image: LB.png]
[Image: WatSig.png]
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Thanked by: Petie
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Muscle Cookie's Warrior Tyke costume sheet had the sprites for the Broccoli Giant costume and the error was there for two months and I didn't even realize it was the worst mistake I had ever made! I have revised this sheet to include the CORRECT sprites. It will be approved in a jiffy! Thanks!
-Rainbow Question Mark

Sheet: https://www.spriters-resource.com/mobile...et/130908/
???????
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There's no need to post in the errors thread for something that can be resolved with a revision, especially if you're already submitted that revision.
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Thanked by: Ton
I don’t know if this has been posted here, but this is from a Sega 32X tech demo. It’s possible that the model was in Sonic X-treme’s files, so this actually might not be an error.
3DS FC: 2810-4675-6620

[Image: tumblr_mcg432l3pu1ri88lco1_400.gif]
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https://www.spriters-resource.com/dreamc...ecoliseum/

This game never came out on the Dreamcast.
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Thanked by: Random Talking Bush
It's either Arcade (Atomiswave) or PS2, but which one?
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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https://www.spriters-resource.com/arcade/1945/
The title of this game is called 1945K III.
[Image: Kaneko-Wikia.png]
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https://www.spriters-resource.com/arcade...et/135999/
Oh crap. I accidentally thought that this sheet wasn't uploaded, so I redid it with a more horizontally bigger this time. Please delete this more vertical one.
[Image: Kaneko-Wikia.png]
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Thanked by: Random Talking Bush
I haven't been here for a while so I missed this

In The Sounds Resource

Why was Street Fighter II / Street Fighter II Turbo on the SNES changed to Street Fighter 2 / Street Fighter 2: Champion Edition
https://www.sounds-resource.com/snes/str...onedition/

First of all, the game uses the roman numeral, so it's "II" not "2". But mostly, why was it changed to Champion Edition? Champion Edition was never released on the SNES as a standalone game. It was included as a playable mode in Street Fighter II Turbo in 1993. So I'd like to know the reason for this change because right now it looks like it was changed to something wrong.

The Icon was also changed for no apparent reason.
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(07-15-2020, 06:41 PM)Magma Dragoon Wrote: https://www.spriters-resource.com/dreamc...ecoliseum/

This game never came out on the Dreamcast.

This hasn't been fixed yet.
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Thanked by: Random Talking Bush
I think that’s because it was never established where exactly it should go.
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Guess you should ask the uploader then. Otherwise the only system he could've gotten those is from the PS2.

And on the subject of roman numerals:

https://www.spriters-resource.com/genesi...unforceii/
https://www.spriters-resource.com/genesi...nforceiii/
https://www.spriters-resource.com/genesi...derforce4/

All of these use roman numerals on their titles.
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Thanked by: Random Talking Bush
(07-26-2020, 08:37 AM)Magma Dragoon Wrote: This hasn't been fixed yet.
Seems Sprite Database (where it was also submitted) has it listed under "Arcade", so it's been moved there now.
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Thanked by: Petie
This should go in the main Mario series customs section, since I'm pretty sure Uproots never appeared in a Paper Mario game.
https://www.spriters-resource.com/custom...et/136026/
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Thanked by: Ton
https://www.textures-resource.com/pc_computer/revolt/
The "Cars" section should be renamed to "Standard cars" and Rotor should be moved to it said section.
As for Shocker, it should be moved to a new section called "Console cars" since this car is exclusive to the Dreamcast and Playstation port of the game.
Sorry for grammar, i'm french and dysphasia.
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