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I can't clearly remember those pics on the GB, could you post refs?
Anyway, from what I remember, the shading wasn't like that: the closest pic to that style in my opinion would be the last one.
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
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Okay, I've got your point. I don't really like Link's hair shading on the third pic, and I've got problems working out what the second pic is about (an enemy shooting a bomb/fireball at a wall/tree?)
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
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(01-22-2009, 04:54 PM)Tailikku Wrote: すごいでした!
what the shit
Anyway that's pretty nice bab, but what's going on in the 2nd pic?
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If Link was propulsed towards the spectator it would be more effective and readable.
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
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Okay okay, it was just a suggestion, I didn't know that.
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
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Despite some of the possible confusion as to what in the fuck is going on, it's all nicely done (with a few spots here and there, but those have been touched upon already). Glad to see your skills haven't deteriorated since I disappeared from PT.
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I really love this.
Plus that game was amazing so added bonus.
Another great job.
Give me my own member group!
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megazario Wrote:quite amazing good job make up more keep up the good work
plz dont give me a bad point plz for sounding a bit gay here
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Omgsh! This is amazing!