01-21-2017, 04:33 PM
I'm having some trouble finding tools for converting files found in data.farc to something usable by regular modelling tools like Blender or game engines like Unity. (And I want something that stays rigged if it is rigged too) The files that I'm looking to convert are of .tex (texture) and .msh (mesh) format (if you can't tell ) by the way.