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So I went back and checked previous rips, and ALL OF THEM had spec maps, which were taken from the alpha channel. Is that incorrect to do?
Some guy who just lurks this place nowadays.
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@Anex I use globally Unity Studio, but for some Unity games it don't work and the model exporter can't export separately models and the FBX ASCII isn't supported by all 3D editors.
For Sonic Runners there are some files that Disunity detect and Unity Studio no.
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https://www.dropbox.com/s/vdbse4i59pe6kf...h.rar?dl=0
Here are the 2 Buddy i have that are missing
they are FBX's from UnityStudio with the raw PVR texture.
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Can someone grab Merlina's model for me right quick?
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06-10-2016, 12:03 PM
(This post was last modified: 06-10-2016, 12:07 PM by iyenal.)
[OFF-TOPIC] I think I will do a custom server for Sonic Runners...
The main data server are http://dl.sega-pc.com/ (you can see OK)
see the BGM Image URL: http://dl.sega-pc.com/srn/app/informatio...076_fr.jpg
And there are 11 servers (example : http://216.98.105.168/ ) choosen randomly.
The server is used for many things (if the act start data is send SERVER/Game/actStart ; Unlocked character SERVER/Character/unlockedCharacter ; Spin parameters SERVER/Spin/getWheelSpinInfo ...).
Unity WWWTranscoder is used to encrypt the data.
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Slightly Off Topic, but I made a page of all of the Sonic Runners Versions on my Deviantart and I am adding one here is anyone wants to rip anything that may be different from any of these versions by looking (them up)/(for them) on the internet [like APKS] etc., It is in the spoilers tab down below:
Description:
----------------------------------------------------------------------------------------------------------------------------------------------------
Test your gaming skills in the most challenging endless runner on mobile.
Featuring true Sonic the Hedgehog, retro-style, side-scrolling action. By SONIC TEAM, SEGA's top Sonic game design masters.
With all-new mobile friendly controls, just tap the screen to run, jump, and spin your way across a lightning-fast platform gaming world.
Play Sonic, the world’s fastest hedgehog, in the all-new side-scrolling endless runner. With all-new mobile friendly controls, just tap the screen to run, jump, and spin your way across lightening fast Sonic world
FEATURES:
TRUE SIDE-SCROLLING SONIC ACTION:
– Run and spin at lightening Sonic speeds with mobile friendly controls
– Designed by TEAM SONIC, the original Sonic development team
– Super fast and challenging levels with loop-de-loops, retro design, hidden rings, and classic enemies
– Unleash Color Powers: LASER POWER for hi-speed movements, ASTERIOD POWER for destroying obstacles, and DRILLS Power for burrowing underground
- Retro designs, hidden rings, classic enemies and bosses
- Master the Color Powers and run stronger with a Buddy
- By SONIC TEAM, SEGA's Sonic experts
PLAY AS SONIC AND HIS FRIENDS:
– Unlock Tails and Knuckles as player characters
– Master their Speed, Aerial, and Power attributes
– Evolve your character’s powers with collected rings
- Look for new Sonic characters and Buddies in future releases
RUN WITH COMPANIONS:
– Run with the power of Companions
– Complete stages and enhance your character’s abilities
– Select the best Companion for the job depending on your character and the level
COMPETE IN ALL-NEW RANKING BATTLES:
– Reign in four ranking categories: Rival League, Friend, World, and Historical
– Fight against your friends and the world for the “Sonic Record”
– Compete with up to 50 players in a white-heat competition in the Rival League
– Win the top of the “”S league”” to claim the supreme honor!
- Four categories: Rival League, Friend, World, and Historical
- Set records against your friends and the world
- Earn powerful items and Buddies in league play
- Compete with up to 50 players in Rival League
- Claim the supreme honor in the S League
– Face off against up to 50 players in the Runners’ League
– Climb to the top of the “S League” to claim the highest honor!
COMPETE AGAINST FRIENDS:
– Log into Facebook to activate the Friend Invitation and Friend Ranking features
What’s New:
Your Facebook account will keep you updated on the app! Some info may only be available on Facebook!!
Release Date:
- Febuary 24, 2015 in Japan & Canada
- June 24, 2015 for Worldwide/ International
Genre:
- Running
Price:
App Price:
- Free *IAPs available
- Free *Premium items available
Recommended Devices:
- iPhone4s/5/5s/5c/6/6Plus,
- iPod touch(5th gen. +), iPad2+
- *iOS7.0+ supported
- Android OS2.3 or later/up
Supported Android Versions:
. Gingerbread (2.3–2.3.7)
. Honeycomb (3.0–3.2.6)
. Ice Cream Sandwich (4.0–4.0.4)
. Jelly Bean(4.1–4.3.1)
. KitKat (4.4–4.4.4)
. Lollipop (5.0–5.0.2) or UP
- *excluding certain devices
We want Sonic Runners to be played by as many people as people,
so we’re planning on increasing the amount of supported devices.
We apologize if you cannot download Sonic Runners on your current device.
Please wait for further announcements.
English Customer Support
For English inquiries, please contact us at the following URL:
https://help.sega.com/hc/en-us/requests/new
----------------------------------------------------------------------------------------------------------------------------------------------------
Versions:
1.0.0(t) - Febuary 24, 2015/March 14, 2015/March 16, 2015
"Update Details"
Japanese & Canadian Release
First Public Release
Bug Fixes
1.0.1(t) - March 17, 2015
"Update Details"
Bug Fixes
1.0.2(t) - April 22, 2015
"Update Details"
Map Display for Random Stages
You can now verify Random Stage types by icon. Check the icon displayed at the top right of the Episode Map to confirm the stage type before choosing a character!
Rank Displayed when Reaching a High Score
Your Rank will be displayed when you reach a new high score.
Now you can quickly check your Ranking!
High Scores have a new Display Method
The results screen will now display your weekly high score.
Others. Small bug fixes
1.0.3(t) - ???
*Never Released*
1.0.4(t) - June 4, 2015
"Update Details"
Fly-type Character Adjustments:
Hit detection now covers the whole character while in the air. It’s much easier to defeat enemies now.
Daily Challenge Adjustments:
Goals and prizes have been improved to make them easier to get!
Additions to Results Screen:
Score bonuses have new animations making it easier to understand your score!
Revive Tokens:
Max Revive Tokens are set at 3 and now take 30 minutes to recharge.
Item Roulette Adjustments:
Roulette spins reduced to 1 time, but prize amounts have been increased!
Item Selection Save:
Items selected on previous run will be automatically selected on your next run.
Character Behavior Adjustments:
Recovery time shortened after taking damage.
Camera Placement Adjustments:
Camera zooms out during loops and when speeding up to make it easier to see what’s coming.
Object Adjustments:
Bug Fixes:
Effect and behavior corrections for some Companions
Minor bug fixes
1.1.0(t) - June 24, 2015
"Update Details"
Worldwide/International Release
You can now compete with users all over the world in a multitude of languages.
UI Updates:
Interface was redesigned
Data Transfer:
Players can now transfer data to a new device.
Score Display Adjustments:
Scores will be displayed, including bonuses, in real time.
Items:
Item button added so players can activate item effects.
Continues:
Players can now continue twice. When continuing players get 1000 Rings and a Combo Bonus, Springs, Shield, Magnet, and 1 randomly selected Color Power activated.
Experience System:
Earn experience in accordance with your score and level up your characters!
Free Items:
Equippable Items and Boost Items will be free to use once everyday.
Ranking Animations:
Animation will show you when you move up in the ranks.
Tips:
Useful tips will be displayed during load times.
Others, Bug Fixes:
iOS 7.1.2 no longer supported. After updating, players using iOS 7.1.2 will no longer be able to play the game.
Make sure to update your OS to the most recent version.
Minor Bug fixes
1.1.1(t) - June 26, 2015
"Update Details"
Bug Fixes
1.1.2(t) - July 30, 2015
"Update Details"
Power Type Characters Updated
Character Sales
Item Roulette
Streamlined Mode
Campaign Display
BGM and Sound Effects
Buddy Updates
Others/Bug Fixes
Security Update
Various Parameter Adjustments
Bug Fixes
1.1.3(t) - September 4, 2015
"Update Details"
Tutorial Update:
Adjusted so gameplay starts sooner
Load Time Shortened:
Title Screen loading time shortened
Loading Bar Added
Color Power Adjustments:
Color Powers take affect after defeating Eggman when continuing
Buddies Updated:
Cartridge: Adjacent Buddy effects corrected
Blowfish Transporter: Animation Updated
Others, Bug Fixes:
Various Parameter Adjustments
Bug Fixes
1.1.4(t) - October 6 2015
1.1.4.1(t)
"Update Details"
Loading Times Reduced:
Page loading times have been reduced.
Cache Clearing Feature Added:
You are now able to clear old data from the cache. This allows you to relieve pressure on your device's storage space.
Others/Bug Fixes:
Various Parameter Adjustments
Bug Fixes
2.0.0(t) - November 26, 2015
"Update Details"
'Quick Mode' Added.
'Daily Battle' Added.
Runners' League/Ranking Parameters Adjusted.
Login Bonus Added
Limit Break Added to Playable Characters.
Buddy Max Level Increased.
Premium Roulette Updated.
Item Roulette Updated.
No. of Lives Increased & Life Recharge Time Reduced.
Friend Invite Rewards Updated.
Tutorial Simplified.
"Other/Bug Fixes":
UI Updated.
Various Parameters Adjusted.
Various Performance Improvements.
Misc./Minor bug fixes.
2.0.1(t) - December 17, 2015
2.0.1.1(t)
2.0.1.2(t)
2.0.1.3(t)
2.0.1.4(t)
2.0.1.5(t)
2.0.1.6(t)
2.0.1.7(t)
"Update Details"
Bug fixes.
2.0.2(t) - ???
*Never Released*
2.0.3(t) - March 8, 2016
"Update Details"
Bug fixes.
Posts: 630
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06-11-2016, 05:31 AM
(This post was last modified: 06-11-2016, 05:31 AM by iyenal.)
Sonic Runners network communication :
Posts: 362
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(06-11-2016, 05:31 AM)iyenal Wrote: Sonic Runners network communication :
Is there a way to rip the files straight from the network?
Some guy who just lurks this place nowadays.
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Yes, any files ? There are some images downloaded from the dl.sega-pc.com ,and... .UNITY3D files.
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(06-12-2016, 03:03 AM)iyenal Wrote: Yes, any files ? There are some images downloaded from the dl.sega-pc.com ,and... .UNITY3D files.
That will be very useful, I wonder how extensive and far back though that SEGA went with this server and if it is missing any information.
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(06-12-2016, 03:03 AM)iyenal Wrote: Yes, any files ? There are some images downloaded from the dl.sega-pc.com ,and... .UNITY3D files.
UNITY3D files? Download those. There are known ways of ripping those, so it'll work.
Some guy who just lurks this place nowadays.
Posts: 158
Threads: 12
Joined: May 2014
By the way is there any update on finding anyone wanting/willing to send us their data that may contain some of the characters/buddies/etc. that we are still missing?
As of now, and based on what I know, this is all that we have left to get/rip.
(Credit to Kawasuzu for making this list earlier):
Amy (Amitie-Style)
Amy (Gothic)
Knuckles (Christmas) [ON SITE, BUT NO RIGGING]
Tails (Christmas) [ON SITE, BUT NO RIGGING]
Baby Cyan Wisp
MAG
RC Electromagnet
Christmas Nightopian
Genesis
Hunk of Meat
Orbot
Pumpkin Chao
Rappy
Skull Chao
Star Shaped Missile
Christmas NiGHTS
Dark Queen
Erazor Djinn
Kuana
Merlina
NiGHTS
RC Moon Mech
Red Crystal Monster (L)
Red Crystal Monster (S)
Windy Hill in Spring
Puyo Puyo's Falling Sky Road
Birthday at Windy Hill
Desert Ruins
Halloween
Frozen Factory
Iron Ball Eggmobile
Missile Eggmobile
Saw Arm Eggmobile
Zazz (Normal)
Zazz (Rare)
Zazz (Super-Rare)
Easter Eggs
Puyo Coins
Treasure (Gold Coin, Treasure Chest)
Pearls (Single Pearl, Multiple Pearls in a Clamshell)
Power Rings
Candy
Presents
Snowflakes (Normal Snowflake, Special Snowflake)
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06-15-2016, 07:58 AM
(This post was last modified: 06-15-2016, 08:01 AM by iyenal.)
The UNITY3D files (link to the server) :
http://dl.sega-pc.com/srn/app/assets/2.0...01.unity3d
http://dl.sega-pc.com/srn/app/assets/2.0...30.unity3d
http://dl.sega-pc.com/srn/app/assets/2.0...00.unity3d
http://dl.sega-pc.com/srn/app/assets/2.0...28.unity3d
http://dl.sega-pc.com/srn/app/assets/2.0...23.unity3d
Disunity can unpack .unity3d files, it's unity web assets, normally used for WebGL builds.
As you can see there are an incrementation, maybe there are also ui_tex_event_0001.unity3d , ui_tex_event_0002.unity3d , ui_tex_event_XXXX.unity3d...
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(06-15-2016, 07:58 AM)iyenal Wrote: The UNITY3D files (link to the server) :
http://dl.sega-pc.com/srn/app/assets/2.0...01.unity3d
http://dl.sega-pc.com/srn/app/assets/2.0...30.unity3d
http://dl.sega-pc.com/srn/app/assets/2.0...00.unity3d
http://dl.sega-pc.com/srn/app/assets/2.0...28.unity3d
http://dl.sega-pc.com/srn/app/assets/2.0...23.unity3d
Disunity can unpack .unity3d files, it's unity web assets, normally used for WebGL builds.
As you can see there are an incrementation, maybe there are also ui_tex_event_0001.unity3d , ui_tex_event_0002.unity3d , ui_tex_event_XXXX.unity3d...
You are right, there was a ui_tex_event_0001.unity3d file!
Some guy who just lurks this place nowadays.
Well, if it's that easy to get at the files, gimme a bit and I'll have a mass-downloaded repackage ready soon.
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