Posts: 85
Threads: 6
Joined: Jul 2010
I don't think anybody remember me buuuuuuut I'm back. It's been 3 years since I posted something here on VGR (TSR) so I thought it's time to do so and show how much I have progressed in pixel art. I will dig up some old stuff from my time here and remake them...
Sooooo, hi everyone!
![[Image: 2qjkme9.jpg]](/image.php?src=http%3A%2F%2Foi60.tinypic.com%2F2qjkme9.jpg&hash=59eb4a36ffb381c2a64e505c00c79e08)
(old deadpool wip from 2010)
![[Image: 2gtnreg_th.png]](/image.php?src=http%3A%2F%2Fi44.tinypic.com%2F2gtnreg_th.png&hash=99caf377ff4fc641095b16f25acc1a04)
(stalblind wip from zelda)
Posts: 85
Threads: 6
Joined: Jul 2010
Quote:I remember you! Glad to see you back and hope you stick around ![[Image: surprise.png]](/image.php?src=http%3A%2F%2Fwww.vg-resource.com%2Fimages%2Fcustom_smilies%2Fsurprise.png&hash=66f77f69d1bddf3a32a3a4d62ee49da4)
Oh, hi Jetters!
Aaaaand here is the Falco I made a topic for back in 2011.
Posts: 750
Threads: 50
Joined: Mar 2015
You seem to have too much symmetrical shading on your newer work.
That's all I could really think of.
I like to make models in my free time. I also make weird games, too.
Posts: 85
Threads: 6
Joined: Jul 2010
08-10-2015, 03:04 AM
(This post was last modified: 08-10-2015, 07:41 AM by Sinkin.)
That's mostly because the light source is supposed to be infront of the character, like a mugshot.
But I'll keep that in mind when I do other stuff!
i definitely remember you. welcome back! i always enjoyed the colors of your sprites c:
Posts: 85
Threads: 6
Joined: Jul 2010
08-23-2015, 02:46 PM
(This post was last modified: 08-23-2015, 02:46 PM by Sinkin.)
Eh, made a Banjo sprite. Probably a lot of shading errors but my eyes hurt right now