12-16-2013, 03:55 AM
check this shit out
I dunno how long it'll stay without 404ing, but I saved the images from the thread for further reference:
![[Image: dPkleny.gif]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FdPkleny.gif&hash=e6e4a3a1428ca35efac91a983421fa61)
![[Image: jW1fezf.gif]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FjW1fezf.gif&hash=4ad9b78296b19a4202ef93a84b357103)
Apparently, some dude is working on a resource extractor for Crash Bandicoot 1-3.
I don't have anything to contribute because I'm a macfag and running the program through Mono crashes when I try to dwell into the textures. BUT it's a very very promising work in progress. What do you guys think?
Also, these models have no bones at all, so there might not even be a T-pose of any character–will we accept unriggable character models? Assets are another thing.
I dunno how long it'll stay without 404ing, but I saved the images from the thread for further reference:
![[Image: dPkleny.gif]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FdPkleny.gif&hash=e6e4a3a1428ca35efac91a983421fa61)
![[Image: jW1fezf.gif]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FjW1fezf.gif&hash=4ad9b78296b19a4202ef93a84b357103)
Apparently, some dude is working on a resource extractor for Crash Bandicoot 1-3.
I don't have anything to contribute because I'm a macfag and running the program through Mono crashes when I try to dwell into the textures. BUT it's a very very promising work in progress. What do you guys think?
Also, these models have no bones at all, so there might not even be a T-pose of any character–will we accept unriggable character models? Assets are another thing.