I'm bored, and I now have full knowledge of these models as a modder of the game <|;3
Sonic Generations
*Playable Character*
![[Image: icon.png]](/image.php?src=http%3A%2F%2Fo.aolcdn.com%2Fhss%2Fstorage%2Ffss%2F4c75e329f2d73499c25b058c5f15f7ff%2Ficon.png&hash=2ffd4c2ab0f82ec47ebdd739e216f71f)
*Playable Character*
![[Image: icon.png]](/image.php?src=http%3A%2F%2Fo.aolcdn.com%2Fhss%2Fstorage%2Ffss%2F5bf4e67a2756b3d1afdb1a404072513a%2Ficon.png&hash=80d8f047253fe05410ca97350990a79c)
*Figurine*
![[Image: icon.png]](/image.php?src=http%3A%2F%2Fo.aolcdn.com%2Fhss%2Fstorage%2Ffss%2Fbcb9ad403ccc2dfaf73289785630e8a3%2Ficon.png&hash=a5ba3247f4f3e80007dfb9b311667e47)
Sonic Unleashed 360
![[Image: unleashedgame.png]](/image.php?src=http%3A%2F%2Fo.aolcdn.com%2Fhss%2Fstorage%2Ffss%2F68bd1c2de908f17f15f361e81e87da40%2Funleashedgame.png&hash=ec9b47f22afce69ea6f847b96f92cb44)
*NPC*
![[Image: icon.png]](/image.php?src=http%3A%2F%2Fo.aolcdn.com%2Fhss%2Fstorage%2Ffss%2F38c0d917ba83ae48008938febcf58ec4%2Ficon.png&hash=412933397acb6ddbb6abe88a92a689e2)
*Playable Character*
![[Image: icon.png]](/image.php?src=http%3A%2F%2Fo.aolcdn.com%2Fhss%2Fstorage%2Ffss%2F2919f0c4f4d3a260b9d925f145f4b4d9%2Ficon.png&hash=1abfb3270413f2f96e5503d524955c1b)
Oh and btw, I've tried exporting to dae with a few programs (Noesis, FBXConverter, 3ds Max) without proper results. (No rigging + no materials)
So I've included an fbx file instead which like every other format, seems to import perfectly.
Sonic Generations
*Playable Character*
![[Image: icon.png]](/image.php?src=http%3A%2F%2Fo.aolcdn.com%2Fhss%2Fstorage%2Ffss%2F4c75e329f2d73499c25b058c5f15f7ff%2Ficon.png&hash=2ffd4c2ab0f82ec47ebdd739e216f71f)
*Playable Character*
![[Image: icon.png]](/image.php?src=http%3A%2F%2Fo.aolcdn.com%2Fhss%2Fstorage%2Ffss%2F5bf4e67a2756b3d1afdb1a404072513a%2Ficon.png&hash=80d8f047253fe05410ca97350990a79c)
*Figurine*
![[Image: icon.png]](/image.php?src=http%3A%2F%2Fo.aolcdn.com%2Fhss%2Fstorage%2Ffss%2Fbcb9ad403ccc2dfaf73289785630e8a3%2Ficon.png&hash=a5ba3247f4f3e80007dfb9b311667e47)
Sonic Unleashed 360
![[Image: unleashedgame.png]](/image.php?src=http%3A%2F%2Fo.aolcdn.com%2Fhss%2Fstorage%2Ffss%2F68bd1c2de908f17f15f361e81e87da40%2Funleashedgame.png&hash=ec9b47f22afce69ea6f847b96f92cb44)
*NPC*
![[Image: icon.png]](/image.php?src=http%3A%2F%2Fo.aolcdn.com%2Fhss%2Fstorage%2Ffss%2F38c0d917ba83ae48008938febcf58ec4%2Ficon.png&hash=412933397acb6ddbb6abe88a92a689e2)
*Playable Character*
![[Image: icon.png]](/image.php?src=http%3A%2F%2Fo.aolcdn.com%2Fhss%2Fstorage%2Ffss%2F2919f0c4f4d3a260b9d925f145f4b4d9%2Ficon.png&hash=1abfb3270413f2f96e5503d524955c1b)
Oh and btw, I've tried exporting to dae with a few programs (Noesis, FBXConverter, 3ds Max) without proper results. (No rigging + no materials)
So I've included an fbx file instead which like every other format, seems to import perfectly.