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08-19-2011, 10:20 PM
(This post was last modified: 08-20-2011, 03:56 PM by FattyMcGee.)
I played this game a looonnnggg time ago, and loved it. Very good graphics for some crappy cartoon network game.
Here's a link to the game if you're interested:
http://www.cartoonnetwork.com/games/cour...index.html
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08-20-2011, 03:58 PM
(This post was last modified: 08-20-2011, 04:04 PM by FattyMcGee.)
All the inventory and NPC's you can shake a leg at.
There's weird lines through Le Quack and the last Eustace and Muriel are there because they were inside of a television. I swear I didn't put them there
Posts: 58
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Joined: May 2008
Posts: 58
Threads: 12
Joined: May 2008
Yes it is, that's how it's like in the game.
I tried making them "normal" to see what it's like, but I couldn't get it right.
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08-22-2011, 06:37 AM
(This post was last modified: 08-22-2011, 06:39 AM by Davy Jones.)
http://img689.imageshack.us/img689/8349/...neousx.png
http://img845.imageshack.us/img845/6808/couragej.png
http://img190.imageshack.us/img190/3370/downstairs.png
http://img838.imageshack.us/img838/1562/...cellar.png
http://img31.imageshack.us/img31/4163/upstairs.png
You need 8-Bit color depth (256 colours), then you can shrink it. I've counted the colours with PSP5 and removed your signature because it had around 300 colours. But it should be no big deal to make new ones.
Edit: You have to raise the colour depth for these sheets, they're still 8-Bit.
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So you said they were originally double-sized in the game? I wonder why? They look much better smaller.
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Yeah I know, weird. I put the link to the game in my first post if you guys wanted to check it out.
I think it's because the game is so short, they wanted to make it seem like there was more to do haa
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Also, yet to be uploaded??
Bumping this so it'll be on the first page. I'll upload it tomorrow morning.