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"Threads of Fate" Mint in FFTA
#16
i dont think her ponytails should move at all when she moves her arms fowards. it makes it as if her ponytails were pulling her arms with invisible strings. not to mention that she shouldn't lean over because that makes absolutely no sense either in a walk cycle or in this particular idle stance because she's not skating.

not to mention thats not how FFTA sprites work.
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#17
:To Fuchikoma:
I didn't notice Mint leaning forward until I animated the sprites. The bob does needs to be removed, if for no other reason then it looks very odd.

I guess the pig-tails do look odd moving in synchronization with the arms. I'll try reversing the hair flow.

:To Iceman404:
I've toyed with the right leg and I'm not satisfied with any alterations; the current movements remain.
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#18
man, it's almost a two-week bump. At least, have some work done :/
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#19
Sir, yes, sir.
Seems I've got sloppy. No fear, my boots have been shined and my buttons polished. Better yet is the new work load.

I flipped the direction of the hair and I animated it, too. Removing the bob in frame 3 messed the body up quite a bit, but it's all fixed up except that the skirt needs a couple of wrinkles ironed out. Got the old animation on the far right to do a side by side.

[Image: z_sample_mint7.png][Image: Mov_Mint_for-walk_2.gif][Image: Mintwalkingforward.gif]
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