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Joined: Jun 2008
06-18-2008, 09:31 AM
(This post was last modified: 06-18-2008, 01:02 PM by Tarenken.)
![[Image: 1pjibt.png]](/image.php?src=http%3A%2F%2Fi32.tinypic.com%2F1pjibt.png&hash=a63424520e587768d70408b70b10e78b)
So I made those for a game my friends and I are working on. It's supposed to be like a revamped version of the old Dragon Warrior Monster games (yes I know DQM came out but it sucks), so I made the tiles simple to reflect that.
Edited with the blending tiles, as well as the Saffron Path.
Posts: 4,150
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Well first you'll need a 'base' tile. The type of terrain the area has. I'm going to assume it's a grassy area.
From there, you need to make tiles that connect to the grassy type, using it like border. It's hard to explain, so I'll use a visual aid from RPG Maker XP.
![[Image: 006groad02ik9.png]](/image.php?src=http%3A%2F%2Fimg209.imageshack.us%2Fimg209%2F3161%2F006groad02ik9.png&hash=b5b14c748f716032e7394bb72aefb23c)
See how they have a basic grass tile, then use varations of the grass to create an 'edge' for the different type of terrain? Yeah.
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Joined: Jun 2008
06-18-2008, 11:59 AM
(This post was last modified: 06-18-2008, 01:02 PM by Tarenken.)
Thank you, I think I'm getting the hang of this.
![[Image: 1pjibt.png]](/image.php?src=http%3A%2F%2Fi32.tinypic.com%2F1pjibt.png&hash=a63424520e587768d70408b70b10e78b)
Tiling's surprisingly fun. O_o