Wild Arms - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Wild Arms (/thread-8896.html) |
RE: Wild Arms - Davy Jones - 04-28-2011 Yeah, I can't believe that I've done this sheet in one day, but it's just grabbin' the files out of the VRAM. I spent most of the time for researching descriptions/watching youtube videos and looking for duplicate VRAMs/hidden sprites. UPDATE - Forest Prison: Added Chests - Tarjon Village: Added animations for fireplace and candle holder - Curan Abbey: Added one missing frame for the fireplace - Rolling Stones: Added more rocks WIP, Lady Harken: http://img132.imageshack.us/img132/8063/ladyharken.png RE: Wild Arms - Davy Jones - 04-28-2011 http://img7.imageshack.us/img7/8063/ladyharken.png The last quarter knight will be Alhazad. RE: Wild Arms - Dazz - 04-29-2011 Uploaded all the new sheets up to this post. Great stuff Davias! RE: Wild Arms - Davy Jones - 04-29-2011 Nice, but you overlooked Boomerang: http://img863.imageshack.us/img863/4596/boomerang.png He is updated with some unused sprites. Please also update this one: http://img808.imageshack.us/img808/8063/ladyharken.png Both characters are appearing with their side poses, but only Boomerang's shadow is resizing to the normal version (therefore you can say "stretched leg"). However, Lady Harken's version stays the same all the time during the cutscene, so the old description was wrong. RE: Wild Arms - Dazz - 04-29-2011 I did update Boomerang - you just need to refresh! Also, will update Harken now RE: Wild Arms - Davy Jones - 04-29-2011 Okay, thx New one: http://img151.imageshack.us/img151/1965/alhazad.png RE: Wild Arms - Davy Jones - 04-30-2011 The last main villain: http://img705.imageshack.us/img705/7598/mothero.png There is only one possible enemy sheet left (textures excluded), I'm also thinking about ripping Asgard and the Proto-/Gullwing. RE: Wild Arms - Davy Jones - 04-30-2011 Misc. http://img833.imageshack.us/img833/2327/protowinggullwing.png RE: Wild Arms - Garamonde - 04-30-2011 (04-30-2011, 07:30 AM)Davy Jones Wrote: Misc. It's a bird! It's a plane! It's... a birdplane. RE: Wild Arms - Dazz - 05-01-2011 (04-30-2011, 10:12 AM)Mighty Jetters Wrote: It's a bird! It's a plane! It's... a birdplane.You're 20x cooler now for making that reference. Davias, fantastic rips! RE: Wild Arms - Garamonde - 05-01-2011 (05-01-2011, 03:19 AM)Dazz Wrote:(04-30-2011, 10:12 AM)Mighty Jetters Wrote: It's a bird! It's a plane! It's... a birdplane.You're 20x cooler now for making that reference. What reference? I'm not sure I know what you mean. Also... were you serious about me being cooler? But yeah Davy you rock. RE: Wild Arms - Dazz - 05-01-2011 (05-01-2011, 09:45 AM)Mighty Jetters Wrote:(05-01-2011, 03:19 AM)Dazz Wrote:(04-30-2011, 10:12 AM)Mighty Jetters Wrote: It's a bird! It's a plane! It's... a birdplane.You're 20x cooler now for making that reference. RE: Wild Arms - Davy Jones - 05-03-2011 Thanks, I'm currently working on these sheets: http://img818.imageshack.us/img818/9305/kadingelcutscenes.png http://img690.imageshack.us/img690/2253/asgardfg.png They used resized sprites to animate Asgard's limbs, I will get these poses too. Ka Dingel is complete, but one or two palettes bother me, I also have to look up a few saves for sfx descriptions. RE: Wild Arms - Davy Jones - 05-06-2011 Tilesets http://img810.imageshack.us/img810/1166/photosphere.png RE: Wild Arms - Garamonde - 05-06-2011 Yet another great rip from the one and only Davias. How many areas or levels or whatever are in this game? Wild Arms seems rather big. |