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Making a FFVI Boss - Printable Version

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Pages: 1 2


RE: Making a FFVI Boss - The Phoenix of Life - 05-05-2009

So you want a hard boss, huh? Alright, here's something for you to do. If possible, make it so that said boss always has Haste, Regen, Protect, Shell, and Float status, have it counter physical attacks by using an X-Potion and magic attacks with Heartless Angel, and have it absorb Fire, Ice, Lightning, Wind and Water. Give it immunity to Instant Death, Doom, Imp, Silence, Stone, Darkness, and Sleep. And Upon death, it should cast Ultima. Oh, also, if you're using the SNES version, be sure to make it immune to the vanish status, otherwise people can exploit the whole 'Vanish makes every spell hit, no matter what' glitch. How's that for hard? By the way, I'm going off of the GBA version names, they might be a little different in the version you're using. Oh, and also, I don't think it's possible for this boss to be more evil than Kefka. Poisoning a water supply to kill countless innocent women and children, and even some of his own men, just because he's trying to wipe out the enemy, destroying an entire village - other than the children, since their parents sacrificed themselves to save them - just for making him cross.... Hell, he'd probably sit there, killing off almost the whole world, letting it flourish for a while, and then doing the same thing constantly for all of eternity if he hadn't been stopped. He's crazy like that.


RE: Making a FFVI Boss - K0n9 - 05-05-2009

(05-05-2009, 07:13 PM)The Phoenix of Life Wrote: So you want a hard boss, huh? Alright, here's something for you to do. If possible, make it so that said boss always has Haste, Regen, Protect, Shell, and Float status, have it counter physical attacks by using an X-Potion and magic attacks with Heartless Angel, and have it absorb Fire, Ice, Lightning, Wind and Water. Give it immunity to Instant Death, Doom, Imp, Silence, Stone, Darkness, and Sleep. And Upon death, it should cast Ultima. Oh, also, if you're using the SNES version, be sure to make it immune to the vanish status, otherwise people can exploit the whole 'Vanish makes every spell hit, no matter what' glitch. How's that for hard? By the way, I'm going off of the GBA version names, they might be a little different in the version you're using. Oh, and also, I don't think it's possible for this boss to be more evil than Kefka. Poisoning a water supply to kill countless innocent women and children, and even some of his own men, just because he's trying to wipe out the enemy, destroying an entire village - other than the children, since their parents sacrificed themselves to save them - just for making him cross.... Hell, he'd probably sit there, killing off almost the whole world, letting it flourish for a while, and then doing the same thing constantly for all of eternity if he hadn't been stopped. He's crazy like that.

(05-04-2009, 12:36 PM)Zeemis Wrote: I want to make a boss so difficult that he'll be virtually impossible to beat, but NOT over powered.
Does that count as over powered?


RE: Making a FFVI Boss - Zemious - 05-06-2009

I don't need any help with script ideas, only sprites.
Nothing personal. :s


RE: Making a FFVI Boss - JosephSeraph - 05-07-2009

(05-04-2009, 12:36 PM)Zeemis Wrote: A few things I'm needing help with is the name and the sprite used.

Zeemort.


Fat Ass Pikachu ROM HACK - Zemious - 05-10-2009

This is the latest rom hack I made titles "Fat Ass Pikachu":
http://www.youtube.com/watch?v=yPfftr0yetA

The hack was made by me, sprited by BadAssBill with his permission granted.


RE: Fat Ass Pikachu ROM HACK - GrooveMan.exe - 05-11-2009

Can I request that you put all your romhacks in the same thread?

They're all ultimately rather similar.


RE: Fat Ass Pikachu ROM HACK - Zemious - 05-11-2009

(05-11-2009, 12:48 AM)GrooveMan.exe Wrote: Can I request that you put all your romhacks in the same thread?

They're all ultimately rather similar.
Sure, although I seriously doubt people actually read this thread, let alone the fan games forum. :/
No disrespect to you good sir.


RE: Making a FFVI Boss - JosephSeraph - 05-11-2009

[Image: 2ild890.png]

Could you please do this?!

Inspired by this:

http://www.youtube.com/watch?v=AMrJda5UA7c

Yeah, i know, it´s lame.. But i can´t seem to work well with this kinda palette. I cant explain.

Subway, quizonos, burger king, sonic .. .. ..such unbeatable things.. .. .. I'll destroy them all.

(by weegeeandtailsdoll )


RE: Making a FFVI Boss - Zemious - 05-11-2009

I may, lol.
I doubt it'll be soon because I made a video challenging anyone to see if they can beat me in making a FF6 boss.
http://www.youtube.com/watch?v=BLxGOcUQw-Y


RE: Making a FFVI Boss - Zemious - 05-19-2009

I just finished my newest rom hack, Ozma.
http://www.youtube.com/watch?v=KRd0SFO7Dl0


RE: Making a FFVI Boss - Ton - 05-27-2009

I was just watching the Xaroth's Castle movie and I think Cloud's sprites need some work. They're very jumpy.
Can't wait to see more!