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Samus* - Printable Version

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RE: Samus - Gors - 08-12-2010

AAAGE OOOLD BUUUMP

warned.


RE: Samus - Kitsu - 08-12-2010

(08-12-2010, 11:00 AM)SuperSmashBrosRumbleUltimate Wrote: Who ever made those samus sprites can i use em.
Really, I'm not sure what the other people who contributed to that sheet would think, but you can use the part that I made, for sure (that's the frame marked "Original"). I'm pretty sure none of us are going to use it, especially since we've changed the style.

Just, uh, I don't want any credit...


RE: Samus - Locked Achievement - 08-25-2010

Bumpity-bump.

I edited the arm cannon from #2, because I felt it needed touching up. However, I didnt get round to the shoulders.
[Image: samus.png]


RE: Samus - Alpha Six - 08-26-2010

It looks like we went from sprite, to detailed sprite, to MORE detailed sprite, to EVEN MORE detailed sprite.

Go back to #1 and apply the fixes that are actually needed, such as detailing the shoulders a little more, and improving the feet slightly.

And the arm cannon.


RE: Samus - Iceman404 - 08-26-2010

I'm against the new Samus. #1 is smooth, simple, fits the style, and looks more interesting. it just needs a little less black lines IMO.


RE: Samus - Ton - 08-26-2010

The new one looks more like Samus, I think, but it's too complex. We need a happy medium.


RE: Samus - tsr moderation staff - 08-26-2010

imo we should go with the new one but kill a shade or two. even the first one looks overshaded compared to mario.

also i think we should base her more on her design in the games because the bulky smash design looks kind of dorky in sprite form.


RE: Samus - Neslug - 08-26-2010

How about just cutting the cannon from the newest one into #1? And hmm, I think the feet need to be a little more yellow (on #1 that is).


RE: Samus - Ton - 08-26-2010

Some characters, especially the more humanoid ones (Samus, Ganondorf, Snake) will naturally have more detail in them. If they have the right amount of colors, I think that's ok. We just need to minimize the detail/difficulty.


RE: Samus - tsr moderation staff - 08-26-2010

[Image: samusssb.gif]
the right one is just colour/shading reduced, the left one also has pose edits


RE: Samus - Solink - 08-26-2010

(08-26-2010, 03:21 PM)[fish in space] Wrote: [Image: samusssb.gif]
the right one is just colour/shading reduced, the left one also has pose edits
I like the left one better :]


RE: Samus - Iceman404 - 08-26-2010

My Version before we actually start the others.
[Image: samusedit.png]


RE: Samus - Koopaul - 08-26-2010

(08-26-2010, 03:21 PM)[fish in space] Wrote: [Image: samusssb.gif]
the right one is just colour/shading reduced, the left one also has pose edits

Now that I see it, shoulder pads lower than the head look much better.


RE: Samus - tsr moderation staff - 08-26-2010

[Image: samusssb.gif] i cleaned it up a bunch


RE: Samus - Kitsu - 08-26-2010

Best.

I'd probably lift her left leg one pixel though. Mainly because, the way it is now implies that she has her left foot perfectly in front of her right.