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How to extract location models from PS2 games? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: How to extract location models from PS2 games? (/thread-43671.html) |
How to extract location models from PS2 games? - BasVH - 06-18-2025 I got help extracting a set sprites from Metal Gear Solid 2 before, which seemed to be easier than I thought! I wondered if anyone could explain to me how to extract location models from Silent Hill 2? I'm not sure how easy this would be yet. I'm specifically looking to extract the opening area, the main streets of Silent Hill, and the Bowling alley. If this requires me to play through the game like with the sprite ripping, it sounds like a fun weekend! I'm only getting better at browsing forums, but I'd love to hear any help I can get! My goal is to be able to look around the models with blender and be able to make a render from any angle. Accurate lighting isn't too necessary. |