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Recommendations for ripping sprites from MSU-1 SNES games - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: Recommendations for ripping sprites from MSU-1 SNES games (/thread-43638.html) |
Recommendations for ripping sprites from MSU-1 SNES games - JamesTDG - 05-31-2025 Hey there, I have found a few older guides on here that give me a rough idea on how to rip sprites from the SNES, but these emulators I'm finding mention of that offer up a method to look at the RAM or sprite tiles end up not having an update for over a decade, meaning zero MSU-1 support. Is there something newer that happens fulfill what I would need? For the record, I am trying to assist someone with ripping sprites from a homebrew project, Super Mario Bros. CD, if that helps. RE: Recommendations for ripping sprites from MSU-1 SNES games - Barack Obama - 06-01-2025 bsnes-rawpalettes is the way to go in terms of SNES ripping: https://www.vg-resource.com/thread-43257.html |