Sheet rejected for not having a 1:1 pixel ratio - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: Sheet rejected for not having a 1:1 pixel ratio (/thread-41630.html) |
Sheet rejected for not having a 1:1 pixel ratio - Witherskeleton - 04-09-2023 Hello! I'm posting here because quite a few sheets of mine (all from the game Jimmy and the Pulsating Mass) were rejected for not having a 1:1 pixel ratio. Here's an example of one of them: I'm confused because I ripped it the same way as the rest of the sheets I've ripped, but only this and a few other from the game have been rejected for that reason. I don't think there's anything about the game's images that is stored differently. How could I change this sheet to make it have a 1:1 pixel ratio? Thanks! RE: Sheet rejected for not having a 1:1 pixel ratio - Barack Obama - 04-09-2023 - Open the sheet in your graphics program - Reduce image size -> 50% of original size, filter: pixel Some devs use a higher resolution for pixel art. In this case, everything was doubled in size, which means every pixel is 4-times bigger (double the width, double the height). RE: Sheet rejected for not having a 1:1 pixel ratio - Witherskeleton - 04-09-2023 Thanks! |