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GLTF to DAE not saving rigging - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: GLTF to DAE not saving rigging (/thread-41033.html) |
GLTF to DAE not saving rigging - EvZone - 08-28-2022 I've converted a GLTF model (https://drive.google.com/file/d/1PDPqn4-HBn6dj6SSz4mJ7pMY30kLQI_7/view?usp=sharing) to DAE but when it does the rigging is not saved. GLTF on the left, DAE on the right ![]() Ive managed to work out how to keep the textures by deleting the vertex colours but I cannot seem to keep the rigging intact. It basicly meshes them all together. Is there a way I can prevent this fom happening? |