The VG Resource
Dragon Ball Z Burst Limit 3D Models with Smash Forge - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: The Resources (https://www.vg-resource.com/forum-109.html)
+--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html)
+---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html)
+---- Thread: Dragon Ball Z Burst Limit 3D Models with Smash Forge (/thread-40313.html)



Dragon Ball Z Burst Limit 3D Models with Smash Forge - ChickenNugget123 - 02-27-2022

So i know killercracker made tools for this game but i did a little research and found something

I found that smash forge can read the game's textures and even re-import

[Image: screenshot.png]

Burst Limit's .NUX files are containers that have two files inside: a .NUB file (model container) and a .NUT file (textures container).

Inside the .NUB file, we have a .NUD file, which is the same one used in Smash Forge

The problem is that i can't extract this .NUB and open the .NUD in the program.

I'm leaving a .ZIP with the .NUT and .NUB files, it's important to remember that the .NUT extension must be in lowercase, otherwise it won't open in Smash Forge.

Thank you


download the extracted nux here