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GGD GBA Part 2 - Printable Version

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GGD GBA Part 2 - Lemon - 01-25-2009

Okay, so now I realize that GGD doesn't just work for NDS, and can work for GBa. What should I use to get down to the image and palette files (if it even works like that for GBA)


RE: GGD GBA Part 2 - Previous - 01-25-2009

Search. The file.
Usually they use 4 bits/pixel. Palettes should be 2 bits/pixel.
However, some graphics (usually tiles and less used sprites) may be compressed with GBA's internal L777 compression - you'd have to get a decompressor then.


RE: GGD GBA Part 2 - Ninspriterx - 01-25-2009

You know, there's a topic for this. :/