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CapCom 3ds .mod Files - Printable Version

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CapCom 3ds .mod Files - wipeoutjack7 - 04-11-2021

Hey all! I've been trying to rip models from Dai Gyakuten Saiban (The Great Ace Attorney), but I haven't been able to find something that can successfully convert from .mod, I've attached an example of this file, and any help would be appreciated!

.mod file: https://drive.google.com/file/d/1U_iukYRnh2m96e2zQNfZHKPJbDR1b56g/view?usp=sharing


RE: CapCom 3ds .mod Files - ChingKittyCat - 04-18-2021

You can open .mod files with SPICA ( https://github.com/gdkchan/SPICA / https://projectpokemon.org/home/forums/topic/42362-spica-model-tool/ ). I've been ripping .mod's from AA: DD recently with moderate success, but you need a shader. When I dumped my rom, the shader file was thankfully already in there. Yours might be the same way. Look for a .lfx file.