The VG Resource
Posting Ocarina of Time 3D models with unrigged bones and face textures? - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: The Resources (https://www.vg-resource.com/forum-109.html)
+--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html)
+---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html)
+---- Thread: Posting Ocarina of Time 3D models with unrigged bones and face textures? (/thread-38385.html)



Posting Ocarina of Time 3D models with unrigged bones and face textures? - BrittanyOfKoppai - 12-20-2020

Hiya! Recently, I've discovered that when exporting models from Ocarina of Time 3D and Majora's Mask 3D using switch toolbox (instead of Cmb Viewer), the model exports with bones. Unfortunately, they are all unrigged. Would it be helpful to post a model with a skeleton, even if unrigged? (The reason I ask is a few of my models got rejected because of this. There is still yet to be an extractor than can export with rigged bones.)

Also, if I were to rig the models myself, would I still be allowed to post them here? I say that because I have rigged a few of them for my own use. One last thing, after having found a working build of Cmab Extractor, I have been exporting eye and mouth textures that were not previously ripped. Would posting an unrigged model with these textures still be valid? Thanks for any help! Cute


RE: Posting Ocarina of Time 3D models with unrigged bones and face textures? - Kold-Virus - 12-20-2020

If the rigs are custom they might make you post them in Custom/Edited Smile


RE: Posting Ocarina of Time 3D models with unrigged bones and face textures? - BrittanyOfKoppai - 12-20-2020

(12-20-2020, 10:19 PM)Kold-Virus Wrote: If the rigs are custom they might make you post them in Custom/Edited Smile

Alright, thanks! I suppose as long as they're around, they're still useful