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[PS2] Soulcalibur III - Printable Version

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+---- Thread: [PS2] Soulcalibur III (/thread-36725.html)



[PS2] Soulcalibur III - GJYYNGII - 02-25-2020

Hello. I'm pretty new to this forum. So, I need some help in ripping models from the game, Soulcalibur III for the PS2. I'm trying to do this so that I can port them to a few 3D softwares, like Blender, MikuMikuDance, and Source Filmmaker. I'm trying to rip out the characters and weapons along with their textures. For example, I'm trying to rip out models like Kilik, Maxi, Astaroth, and Tira, but to know avail. I've used Texmod and Ninja Ripper, but nothing seems to be working for me. What should I do? Are there any other things or suggestions I need to do in order for the model and texture ripping to work well?


RE: [PS2] Soulcalibur III - SpongeBat1 - 02-26-2020

Don't even bother, if it's not a first-party Nintendo game the other users don't give a single solitary crap.


RE: [PS2] Soulcalibur III - GJYYNGII - 03-06-2020

(03-06-2020, 04:49 PM)Tuliopilloto Wrote:
(02-25-2020, 10:01 PM)GJYYNGII Wrote: Olá. Eu sou muito novo neste fórum. Então, preciso de ajuda para extrair modelos do jogo, Soulcalibur III para o PS2. Estou tentando fazer isso para que eu possa portá-los para alguns softwares 3D, como Blender, MikuMikuDance e Source Filmmaker. Estou tentando arrancar os personagens e as armas junto com suas texturas. Por exemplo, estou tentando extrair modelos como Kilik, Maxi, Astaroth e Tira, mas para aproveitar. Eu usei Texmod e Ninja Ripper, mas nada parece estar funcionando para mim. O que devo fazer? Há outras coisas ou sugestões que preciso fazer para que o rasgo do modelo e textura funcione bem?
Você poderia fornecer alguns arquivos de amostra?
I don't speak Portuguese. Sorry.