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How do you rip a Game Maker Studio 1 game? No data.win, only .exe - Printable Version

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How do you rip a Game Maker Studio 1 game? No data.win, only .exe - Deathlock - 10-07-2019

I want to rip this game called Boss 101.

https://store.steampowered.com/app/380920/Boss_101/
[Image: ss_e514c88902799703cee1b4ed0a301b91b3f14...1522299681]

According to the dev, the game is made with GameMaker Studio 1. https://forum.yoyogames.com/index.php?threads/our-game-boss-101-using-gamemaker-is-done-some-thoughts.38458/

I'm familiar with ripping with Altar.NET and UndertaleModTool. But both require a data.win. There's no data.win in this game. They only have Boss_101.exe, which is 202 MB big. I suspect the assets are hidden in the .exe.

I tried opening Boss_101.exe with 7Zip. I found a .data file which is 200 MB large. I tried renaming it to data.win and rip it with Altar.NET and UndertaleModTool. But it yields only error.

Any ideas?


RE: How do you rip a Game Maker Studio 1 game? No data.win, only .exe - Sanicderpy - 10-07-2019

(10-07-2019, 09:14 AM)Deathlock Wrote: I want to rip this game called Boss 101.

https://store.steampowered.com/app/380920/Boss_101/
[Image: ss_e514c88902799703cee1b4ed0a301b91b3f14...1522299681]

According to the dev, the game is made with GameMaker Studio 1. https://forum.yoyogames.com/index.php?threads/our-game-boss-101-using-gamemaker-is-done-some-thoughts.38458/

I'm familiar with ripping with Altar.NET and UndertaleModTool. But both require a data.win. There's no data.win in this game. They only have Boss_101.exe, which is 202 MB big. I suspect the assets are hidden in the .exe.

I tried opening Boss_101.exe with 7Zip. I found a .data file which is 200 MB large. I tried renaming it to data.win and rip it with Altar.NET and UndertaleModTool. But it yields only error.

Any ideas?
I'm no expert at ripping assests from GMS games, but I'll give you some advice as I've ripped older Multimedia Fusion and The Games Factory games before using a tool called CExtract by Valleybell from Sonic Retro.

The reason that you're getting errors (I could be wrong) because some GMS games use proprietary file formats to store data (the .data file you've mentioned) with some encryption that hasn't been reserved engineered yet. Since the game doesn't contain data.win, don't bother trying to extracting the assets with Altar.NET and UndertaleModTool as it will never work. The "proper" way to rip the assets from most GMS games is having the source code file (ussally stored in a .gmx file). Although you can try using Dragon Unpacker or X-ripper which can extract assets from many PC games.

Hope this helps!


RE: How do you rip a Game Maker Studio 1 game? No data.win, only .exe - Deathlock - 10-08-2019

Holy shit. Thanks for the explanation. But mostly thanks for X-Ripper recs. It works fabulously! I wish I asked earlier so I didn't waste some hours to no avail lol.