The VG Resource
Ripping models from Mega Man X DiVE - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: The Resources (https://www.vg-resource.com/forum-109.html)
+--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html)
+---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html)
+---- Thread: Ripping models from Mega Man X DiVE (/thread-36070.html)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16


RE: Ripping models from Mega Man X DiVE - SolarReaper - 12-05-2020

CH052 is getting a skin?


RE: Ripping models from Mega Man X DiVE - SpeedyAce - 12-05-2020

(12-03-2020, 03:53 PM)enlightendshadow Wrote: @DatOneTaiwanGuy

Did you happen to rip the models of Rockman Dash, Rockman Exe, and Protoman EXE as well. 
I want to convert them for use in XNALARA.
I've just finished converting your BASS.EXE to XNALARA if you want to see what I've been doing.
https://www.deviantart.com/enlightendshadow/art/XDIVE-FORTE-EXE-BY-ENLIGHTENDSHADOW-863029087?ga_submit_new=10%3A1607028547

My ultimate goal is to have the FORTE.EXE and ROCKMAN.EXE models and maybe do a mesh mod that looks like the FORTE CROSS ROCKMAN design from the movie.
Thank you for sharing the models you've ripped so far.

Ayy love what you're doing, keep it up my guy!


RE: Ripping models from Mega Man X DiVE - csolzuiai - 12-08-2020

(12-05-2020, 03:12 AM)DatOneTaiwanGuy Wrote: Also i found some placeholders of some characters with this code:

CH052_000 and 001 are only assetbundles with only particles

and next week's new skin for Iris:

CH024_001 ( white boxes in the textures, dragonbones and animations)

what's the filename of CH052? I couldnt find it


RE: Ripping models from Mega Man X DiVE - DatOneTaiwanGuy - 12-09-2020

They haven't released it yet, but i've now ripped Omega Zero and Iris in her custom skin:

P.S: I think they're going to add a custom skin for ferham because i saw her placeholders, which they look like white boxes.

By the way, any idea to extract ACF files? cause i found some two files with each size of 6KB that have the same format.

Link 1 (Iris and Omega):

{LINK REMOVED}


RE: Ripping models from Mega Man X DiVE - SolarReaper - 12-09-2020

Probably a Christmas themed skin for Ferham.


Also Omega is missing textures.


RE: Ripping models from Mega Man X DiVE - DatOneTaiwanGuy - 12-11-2020

{LINK REMOVED}

Here are omega's textures, sorry i was late ripping them.


RE: Ripping models from Mega Man X DiVE - AtomicLugia - 12-13-2020

Any chance Ashe will make it into Rockman X DiVE in the future? ZX Advent needs some love.


RE: Ripping models from Mega Man X DiVE - ggmao - 12-13-2020

the protoman.exe is somewhere here?


RE: Ripping models from Mega Man X DiVE - SolarReaper - 12-14-2020

Here they are. ThatOneTaiwanGuy sent me them over Discord back when they released.
Megaman.EXE
{LINK REMOVED}
Protoman.EXE
{LINK REMOVED}


RE: Ripping models from Mega Man X DiVE - ggmao - 12-14-2020

thankyou so much! Heart


RE: Ripping models from Mega Man X DiVE - Darkliger01 - 12-14-2020

(12-13-2020, 04:10 PM)AtomicLugia Wrote: Any chance Ashe will make it into Rockman X DiVE in the future? ZX Advent needs some love.

Definitely. As long as the game keeps getting support, we'll eventually see all of the important characters, plus more.


RE: Ripping models from Mega Man X DiVE - DatOneTaiwanGuy - 12-18-2020

Plus, i think they're going to bring Christmas Leviathan and Ferham during the christmas event next wednesday.

Hope the christmas update can not bring too much content more than 300mb than last month.


RE: Ripping models from Mega Man X DiVE - DatOneTaiwanGuy - 12-20-2020

.....and Christmas Bit ( the one i just datamined it's texture, it's current model and art, but not yet it's animation) is coming back to that event.

Also, i figured out how every update size of the game can be too big to datamine, except in a quicker way with wxHexEditor:

they're planning to reuse the old assets again for some character effects and also the bosses too.

that's why i find some old characters and a few bosses mixed toghether with the new characters and bosses in each assetbundle.

(well, maybe not all of them but just a few)


RE: Ripping models from Mega Man X DiVE - astraldata - 12-26-2020

Has anyone manged to rip the (standard) X, Zero, and Sigma models from this game? -- Haven't seen them anywhere yet, but was also looking for standard Protoman and Vile too.

Trying to do this myself has proven unfruitful so far, but the models from this game really look great -- better and more accurate than any others I've seen so far:

https://static.wikia.nocookie.net/megaman/images/7/72/Zero%27s_3D_model_details_from_Rockman_X_DiVE.png/revision/latest/scale-to-width-down/1000?cb=20201214055441
https://static.wikia.nocookie.net/megaman/images/2/2f/X%27s_3D_model_details_from_Rockman_X_DiVE.png/revision/latest/scale-to-width-down/1000?cb=20201214054806


RE: Ripping models from Mega Man X DiVE - DatOneTaiwanGuy - 12-29-2020

Here's New Year Cinnamon:
{LINK REMOVED}