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Can't find graphic palettes for a GBA game - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: Can't find graphic palettes for a GBA game (/thread-35761.html) |
Can't find graphic palettes for a GBA game - Neon Streak - 07-06-2019 I'm attempting to rip graphics from the GBA version of The Legend of Spyro: The Eternal Night. So far, I've got some good news and some bad news: The good news is that the graphics for all of the game's sprites are stored uncompressed in the ROM (And I've learned a few keyboard shortcuts in Tile Molester that allows me to line them up properly for easier assembly). ![]() The bad news is that I can't seem to find the correct palettes for the sprites. ![]() Now I've looked up several methods to locate the palettes (including following a video tutorial on YouTube) but no matter how many times I try, I always end up getting the sprites' colors wrong. ![]() So if any of you had tried to rip graphics from this game before, could you help figure out where the correct color palettes are located in the ROM? I already know where the sprites are, but not their colors. |